NAVI VS MOVE
Follow every clutch, every flash, every bomb plant. Stay updated with the latest from the CS:GO pro scene — major events, live matches, team rankings, player highlights, and breaking news.
Match text review
Often, multiplayer games with a developed competitive element end up in eSports. Participants fight each other in a closed gaming arena online. In the early 2000s, real-time strategies were suitable for eSports. But since 2010, MOBA games (multiplayer online battle arena) and first-person shooters have become the most popular. However, almost any game with a competitive edge can attract the attention of professional gamers. Fighting games, racing games, and even collectible card games are all in demand today. The rule is very simple: if the game is fun and dynamic and interesting to watch, it has a chance to enter eSports.
Although gaming competitions have been around for a long time, starting with the first Space Invaders championship in 1980, eSports in their current form began in the early 21st century. Many say that the first eSports game was StarCraft, which was released in 1998. In 2000, StarCraft’s popularity took South Korea by storm, and a community of professional gamers formed as a result. Since then, gamers have become celebrities in the country, and tournaments are broadcast on three dedicated TV channels. The game’s influence on South Korea has been so strong that if you Google “South Korea official sport” today, the search engine will return StarCraft II. Although it’s actually taekwondo.
Any game developer strives to create something cool for eSports, and for good reason. In 2015, the free-to-play MOBA game League of Legends alone brought Riot Games more than $1.6 billion in profit. The number of active players in it reaches 100 million per month. This is one of the most famous games in eSports with an official league system. It hosts world championships with a large prize pool. For example, in 2015, the winning team received $2 million.
It would seem that MMO games are ideal for eSports: they have both multiplayer and a competitive element. So why aren't tournaments held so often? The problem is not that MMO developers.